


Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history-Doom and Quake-until the games they made tore them apart.Īmericans spend more money on video games than on movie tickets. And they provoked a national controversy. Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses-and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.” -Mark Leyner, author of I Smell Esther Williams Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. Masters of Doom is a particularly inspired rendition.

“To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch.
